Uncharted Creator Amy Hennig Sets Up New Indie Studio

Uncharted Creator Amy Hennig Sets Up New Indie Studio

Lindsey Duncan
July 1, 2018

Hennig took the stage at the Gamelab Conference in Barcelona for a Q&A, where she confirmed to Eurogamer critic and reporter Rob Purchese that she had "not worked at EA since January, technically, legally". A game like this has been a long time coming, too, with fans first being hyped up for Star Wars 1313 before its cancellation in the wake of the Disney deal and then this project, which was initially being developed by Dead Space developer Visceral with Hennig at the helm. "I get along with all those people, I consider even the guys on the exec team friends".

Hennig's position at EA has been debated since Visceral Games shut down in October, with her go-to response being that she was "in negotiations".

"So yeah, I'm not doing anything Star Wars".

EA officially confirmed in an October blog post that the untitled Star Wars game had not necessarily been canceled, but between a full studio's closure and "shifting the game to be a broader experience that allows for more variety and player agency", it would nearly certainly not resemble Hennig and Visceral's original project, which EA had described as "a story-based, linear game". This is in reference to her original work, rather than the evolution of her work that continues at EA Vancouver.

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Read between her carefully chosen words and it's not particularly hard to realize that EA was dead-set on making this game something it wasn't created to be. She added, "I would love to have a little company of about six to eight people, 15 at most, and do some more projects, some VR stuff".

Of course, this prompts thoughts of what is happening with the Star Wars game, codenamed Ragtag, that suspiciously sounded a lot like Uncharted with its linear structure and light-hearted humour. "But I'm doing all this stuff, working on all kinds of things".

"I'm working independently and staying independent", Hennig continued. She mentioned that the studio was going for a "more open world" style of gameplay. Hennig actually left EA back in January but there was never a right moment for her to announce the news to the public. Hennig said the new open-world approach was much different than what her team had been working on. "Yes, Amy Hennig has moved on from Electronic Arts", a spokesperson said.